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Scout AI 2.0 for CS2

Scout AI 2.0 is the latest version of our AI companion. We use a neural network to which we have provided hundreds of demos from CS:GO and CS2. To learn more about Scout AI 2.0 capabilities and check it out in action go here: https://www.lhm.gg/features/scout-ai

Scout AI

Scout Vision

Scout Vision is an AI observer and spectator for CS2. It predicts the events during the match to focus the view of the camera on the crucial moments and showcase the best plays. Use the Vision toggle to launch it. Vision has two modes - first and recommended, direct mode, uses Workshop Tools DLC to talk directly to CS2 to change POV. This method however runs your game in the "insecure" mode, and might require adding tv_secure_bypass 1 to your server. Keyboard mode is a fallback for users that can't use direct mode due to server's config, and simulates keyboard presses to change spectated player.

Manual Takeover

If you want to have an option to take the control of the POV switching, you should turn on Manual Takeover. Scout Vision will behave as usual, but whenever you switch players manually, it will turn off Scout Vision, and let you spectate by hand. You will have to turn on Scout Vision manually again after that.

Scout Predict

Scout Predict analyzes the Counter-Strike 2 match to provide the result prediction for each round and match as a whole. Scout Predict is natively implemented to CS2 Ultra HUD and CS2 Premium HUD so all you need to do is to turn it on. Use the Predict toggle to launch it.

Scout Cinematic

Scout Cinematic displays campaths to showcase the gameplay even better and add variety to the visuals. Use the Direct toggle (Game control mode under the Vision toggle), then Cinematic toggle to launch it. Toggle will be blocked if there is no game data.

Manual Takeover

Sometimes it might happen that campaths are taking too long, and action might happen (for example, due to rushing long A on Dust2) before they finish. To prevent that, you can turn on Manual Takeover. If it's switched on, changing POV will take LHM out of cinematic mode, and switch back to POV until the end of the round. In this case, Cinematic will automatically start again at the beginning of the next round, so no need to manually restart it.

Scout AI 2.0 Time Budget

Time Budget exists due to high computational power needed. Scout AI calculations are being done on LHM backend and need additional resources.

Scout AI

Time Budget for each plan (month):

  • Personal - 2 hours
  • Professional - 20 hours
  • Enterprise - 8 hours per seat

You can buy additional hours here: https://www.lhm.gg/profile?hours=120

Scout AI